journal of intercultural communication and society

Dampak Perilaku Komunikasi Pemain Game Mobile Legends Pada Mahasiswa Universitas Negeri Padang

Authors

  • Muhammad Arif
  • Sandy Aditya Muhammad.arif@univrab.ac.id

Keywords:

Chat In-Game, Computer Mediated Communication, Mobile Legend

Abstract

The purpose of this article is to find out how the communication behavior of mobile legends online game players affects the in-game chat feature. This study uses a qualitative method using the theory of Computer Mediated Communication (CMC), with data collection techniques interview, observation and documentation. The subjects of this study were students of the State University of Padang (UNP). Conclusions in this study include; the positive impact is that this feature can make cooperation between teams more compact, players can also find new people through this feature, while the negative impact is that harsh words often come out between players and it is not uncommon for hate speech to also come out between players when already late in playing this game.

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Published

06-06-2022

How to Cite

Arif, M., & Aditya, S. (2022). Dampak Perilaku Komunikasi Pemain Game Mobile Legends Pada Mahasiswa Universitas Negeri Padang. Journal of Intercultural Communication and Society, 1(01), 31–45. Retrieved from https://journal.rc-communication.com/index.php/JICS/article/view/30